![]() However, most of the time I lost him trying to figure out what he was supposed to do instead of exploring a world.Ģ. I understand that Memento has up to three different endings depending on your decisions, I got the "True Ending" in my first attempt and barely lasted 2 hours (Including enough silly deaths I have to Admit). Little exploitation of his virtues I Will elaborate a little more: 1. Memento has three negative points that in my opinion are almost in a video game: 1. The interaction of the characters is quite superficial and the protagonist is far from being the main center of attention in history, but at least made the end Memento really manages to convey what he wanted and is really emotional. The story is simple and unfolding in a short time: You'Re a girl who gets lost on an excursion on an island where once a terrible war was fought and you stumble upon the marks that this left in place. Memento is a game with many cool ideas: it Has its own health system, a very original saving system based on which you can only record your progress when you are close to anything that resemble graining a cross and a fauna of creatures half machine half meat Pretty scary. However, I disagree with your negative criticism. The studio strives to create more and more games that will hopefully embed such a lasting impression on their players.Ī guy in the analysis in English wrote the following: "I Think the creators of this game had a great story in mind, but could not turn that great story into a big game" And especially what has been said of Memento, I think is by far the most correct Fol ![]() In pursuit of these goals LaboGameStudio weaves within its games touching characters, detailed graphics, beautiful music, and climactic stories into a deep memorable experience.Īs the indie scene in Japan starts to explode, LaboGameStudio strives to make games that standout and really make you think "This game was definitely worth playing". The concept of this game is "experience of sympathy". Music composed using the next generation virtual sound instrument, Vienna Symphonic Orchestra, enhancing the atmosphere.Detailed Pixel art drawn from 3D rending that helps create a well made mix of immersion and presence.A fully panned out script with rich characters and multiple endings.Having been sucked into an alternate world where the relics of war are now living, breathing creatures, our heroine must get around these monsters and, along with her companion, find a way back to their world.Game Features Try as we might to keep our regrets in our memories, the choices and events of the past don't just disappear. If you want to take a screenshot using Steam Overlay feature, please change the key to the key other than F12.įrom indie-game award winning LaboGameStudio comes its first shareware Action Horror Adventure game!Įver since the war ended, the island has been slowly re-consumed by nature. This game is made by RPG Maker, so the engine's exclusive feature is available as shown below.
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